Practice
Practice sets.
Seventy-two meadows with no date attached, three sets of eight per level. They never change, so you can come back to one, and they do not touch your daily streak. Your progress in each set stays in this browser.
Back to today's meadow · How to play · Archive
A set turns green when you have solved all of it, and the dot in its corner means every meadow in it went clean, with no hint and no check.
Easy.
Six by six, blocks of two rows by three columns, the knight’s leap. Every meadow here can be solved with the plain layer 1 rules: a burrow with one number left, and a number that fits only one burrow of a row, a column or a block.
Medium.
Nine by nine, the knight’s leap. The same rules, with more of the board narrowed down before a meadow opens up.
Hard.
Nine by nine, the knight’s leap and the touching rule. Patterns held in place by the leap or the touch, and sometimes a one step trial before it opens up.