1. Join the sandbanks with straight walkways. A walkway runs across the water, up and down or left and right, and only between two sandbanks that stand in line with nothing in between. The grid changes through the week, from seven by seven on Monday to thirteen by thirteen on Sunday.
2. A number on a sandbank counts its walkways. When it says four, exactly four walkways leave it, no more and no fewer. Two walkways may run side by side between the same pair, and that counts as two.
3. No crossings, and every sandbank reachable from every other. Walkways never cross, and the sandbanks must hang together in one piece. When both hold and every number is right, the water is finished and the game notices by itself.


