ARLingGames

Guide

How to play Badgers.

Three rules, one sett a day, exactly one solution. The setts are made to be reasoned out, not guessed: the cages and the rows, columns and blocks are always enough, no guessing required.

Play today's sett Start with an easy one

The rules.

1. Every row, column and block holds each number once. The grid size sets the numbers: six by six uses 1 to 6, nine by nine uses 1 to 9. A block is the small rectangle marked by the thicker line, and it holds those same numbers once each too.

2. The dotted cages add up. A cage is the group of cells inside one dotted outline, and the small number in its top left corner is what its cells add up to, with no number repeated inside the cage. Nothing is filled in at the start: the cages are the whole puzzle.

3. Exactly one arrangement fits. Every row, column, block and cage at once. When the last cell is right, the game notices by itself.

Animation: every row of the grid fills with each number once, then the same happens by column and by block, and the grid turns green as solved.

Cages carry the other half of the puzzle. A short cage with a low or a high total often has only one possible set of numbers: two cells adding to a small total, or close to the largest one, leave little room to choose from. Once a cage is filled, correct and free of repeats, it goes quiet on the board, a soft cue only, never a judgement while you play.

Animation: a short cage is outlined, its numbers are worked out from its total and highlighted, then the cage dims once it is filled and correct.

A way in.

Every sett opens with steps like these. Hint finds the next one for you, names the rule and the place, and outlines the cage it is reading; press it again to write the number in and explain why. Hints are counted and shown when you finish, never hidden.

  • A cage of one cell. Its number is simply its total.
  • Only one way to make the total. A short cage with an extreme total, low or high, often allows only one set of numbers.
  • The single number left. A cell whose row, column, block and cage between them rule out every number but one.
  • Marks already placed. Numbers you have written narrow what still fits; Hint reasons from them the same way it reasons from the cages alone.
Animation: the Hint outlines the cage it is reading, marks the cell it means with a pulsing ring and explains why, then the number is written in; this repeats for the next steps.

The week.

Difficulty is measured, not guessed. Every sett is solved by a program that only knows named rules, in three layers; the candidates for a date are ranked by how much the hard rules were needed.

Monday, TuesdayEasy, six by six, numbers 1 to 6.
Wednesday, ThursdayMedium, nine by nine.
Friday, SaturdayHard, nine by nine. More patterns before it opens up.
SundayChallenge, nine by nine, leaning on the hard rules the most.

This week

Practice, archive, history.

Practice sets: twenty-four setts with no date attached, three sets of eight for each level. They never change and do not touch your streak.

Archive: every daily sett since Wednesday 10 September 2025, free. The same page shows your own history: every sett you solved in this browser, with time and the hints and checks you used. Nothing is sent anywhere; it lives in your browser only.

Stuck or found something wrong? Write to andrej@arling.sk.